Which tools are part of the Tile Palette window?

Prepare for the Unity Certified Associate – Artist Test. Study with flashcards and multiple choice questions, each question has hints and explanations. Get ready for your exam!

The Tile Palette window in Unity is specifically designed for creating 2D tilemaps, and it includes a set of tools tailored to manage and manipulate these tiles effectively. The tools that are part of the Tile Palette window allow artists to interact with tile sprites in functional and creative ways that enhance the level design process.

"Select" enables users to choose tiles or groups of tiles for editing. "Erase" allows for the removal of tiles from the tilemap, which is vital during the design phase to correct mistakes or alter the layout. "Move" provides functionality to reposition tiles, while "Marquee" lets users select areas of tiles for bulk editing. The "Paint a filled box" tool permits artists to quickly place multiple tiles in a rectangular area, and "Flood Fill" efficiently fills contiguous areas with a specific tile.

This set of tools supports various essential tasks for tile-based level design within Unity, making it the correct answer in identifying the specific tools associated with the Tile Palette window.

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