What immediate feedback does a Game Object give in the Scene view when it is selected?

Prepare for the Unity Certified Associate – Artist Test. Study with flashcards and multiple choice questions, each question has hints and explanations. Get ready for your exam!

When a Game Object is selected in the Scene view of Unity, it displays its properties in the Inspector. This allows users to view and edit parameters such as transform values, components attached to the Game Object, and other relevant settings. The Inspector serves as a critical tool for developers and artists to manage and manipulate Game Objects quickly.

While highlighting in blue when selected is a visual cue provided in the Scene view, it is mainly for orientation and doesn't convey detailed information about the selected object. The flashing red behavior and the locking of an object's position refer to different functionalities and aren't standard feedback mechanisms for object selection. Therefore, the primary interaction when selecting a Game Object is the display of its properties in the Inspector, which is essential for effective workflow and adjustments.

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